When comparing The Banner Saga 2 vs Metal Gear Solid V: The Phantom Pain, the Slant community recommends Metal Gear Solid V: The Phantom Pain for most people. In the question“What are the best singleplayer games on Steam?” Metal Gear Solid V: The Phantom Pain is ranked 65th while The Banner Saga 2 is ranked 72nd. The most important reason people chose Metal Gear Solid V: The Phantom Pain is:
Metal Gear Solid V gives players multiple choices on how to approach a mission or clear an outpost. For example, the player can choose to use stealth and cunning in order to complete their mission and kill only when it's absolutely necessary, or they can get in guns blazing and kill every single enemy soldier sometimes even sniping each one of them from afar or calling the helicopter for air support. This gives a special flavor to the gameplay and doesn't let it get stale for a long time since it leaves the choice on how to play to the player, without penalizing them for not completing a mission by using stealth (as other previous MGS used to do).
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Pro Great combat
Much of the mechanics found in the original title remain the same, which is a good thing as the turn based tactical grid based combat is the strongest thing about this game series. There have been some slight improvements though making for a more balanced rhythm to the game by adding new units to both the players choices and the enemies, which mixes up the gameplay quite often to keep it feeling fresh.
Pro Helps the player learn the gameplay
The first title in the series had a bit of trouble explaining all the aspects of play of the game. Luckily this has changed in the second release as there is now a camp where a trainer will give challenges to the player that explain the game a lot more in-depth. This is great for new players as they can learn the ins and outs a lot easier.
Pro Allows for imports of gamesaves from first game
Players of the series can import their game saves from the previous title, giving them the option to start as one of two different characters. This ensures that choices made in the previous game are not lost when starting this game and experiencing the story it has to tell.
Pro Great hand drawn graphics
The all hand drawn graphics are animated smoothly and are extremely detailed which makes for one heck of a good looking game.
Pro Multiple ways to approach a mission
Metal Gear Solid V gives players multiple choices on how to approach a mission or clear an outpost.
For example, the player can choose to use stealth and cunning in order to complete their mission and kill only when it's absolutely necessary, or they can get in guns blazing and kill every single enemy soldier sometimes even sniping each one of them from afar or calling the helicopter for air support.
This gives a special flavor to the gameplay and doesn't let it get stale for a long time since it leaves the choice on how to play to the player, without penalizing them for not completing a mission by using stealth (as other previous MGS used to do).
Pro Allows players to create their private military company
Throughout the story of the game, the player will be trying to rebuild their private military which was lost in the epilogue of the previous title in the MGS series.
Other than building their "Mother Base" which is an ever-evolving giant structure which serves as a base of operations for the player and other NPCs which help the player, players can also recruit enemy soldiers to increase the size of their mercenary company. These soldiers can help based on their area of expertise to either work on developing new projects or be dispatched around the world to complete missions and earn in-game money.
Pro Large assortment of tools and options
As one plays through the game they can develop more weapons and tools with the enemies they capture. While not every one has to be used, the sheer fact that their is so much choice makes for a lot of fun experimenting.
Pro Plays at 1080p and 60fps
There is some frame drops during gameplay but the main target of 60fps is more often reached than not. V-Sync is used, so there is no screen tearing and everything plays at a native resolution of 1920x1080.
Pro Reflex system
Once spotted by an enemy time will slow down for a short period of time allowing the player to react more accurately in a tense situation.
Pro Ever evolving Mother Base
One of the goals of the game is to capture as many enemies alive as possible. With those captured troops users can start building more of their base out, making for an even bigger and better experience as the game progresses.
Pro Extremely intelligent AI
As the player levels up gear so will the AI, who are programmed to constantly keep the player on their toes. Being that the whole game is designed to allow the player tackle any level in a multitude of ways, seeing the AI always react differently makes for an original experience every time something is tackled.
Con Story feels a bit weak compared to the previous game
Much like the sophomore album syndrome (where the second album from a break out band falls flat) the story in this release feels a bit weak. While not horrible, it will have trouble connecting to players who are not already familiar with the series. There is also a sense that many of the story elements are setting up events to be found in the third game, meaning that players will be left unknowing what the conclusions are.
Con HP damage based attacks leave little room for expanding ones tactics
Due to the design of the gameplay, the amount of hit points a players unit has is the exact amount of damage they will inflict on an enemy. This makes for the winning strategy to always hit all enemy units on the playing field to ensure they inflict as little damage as possible. While players can go about it many other ways, this strategy tends to do the best, which is a bit limiting.
Con High learning curve
There is so much detail to grasp in the game that it can be overwhelming, especially at first. It will take a good bit of time to become accustomed to everything the game has to offer and how to control and interact with it.
Con Micro transactions
Something often found in free to play games is microtransactions, sadly they are included in the multiplayer aspect of The Phantom Pain going so high as $79.99 for a bundle of in game currency that can be used for advantage in the online part of the game. Considering that MGS V already is a full priced title at $59.99, to see Konami milking their fans for never ending microtransactions is pretty disheartening, especially when considering they can be used to get a leg up over others in the multiplayer by easily creating more resources over other non paying players.