When comparing Java vs D, the Slant community recommends Java for most people. In the question“What is the best programming language to learn first?” Java is ranked 23rd while D is ranked 28th. The most important reason people chose Java is:
Most Java code follows very standardized coding styles. This means that when you're starting out, there are fewer questions about how you should implement something as the programming styles and patterns are well established and consistent. This consistent style means that it's often easier to follow others' example code, and that it's more likely to meet at least a certain minimum standard of quality. This discipline with consistent stylistic standards also becomes useful later, when collaborating on projects with larger teams.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Consistent programming standards
Most Java code follows very standardized coding styles. This means that when you're starting out, there are fewer questions about how you should implement something as the programming styles and patterns are well established and consistent. This consistent style means that it's often easier to follow others' example code, and that it's more likely to meet at least a certain minimum standard of quality. This discipline with consistent stylistic standards also becomes useful later, when collaborating on projects with larger teams.
Pro Massive amount of libraries and APIs
Java has been around for such a long time that there have been tens of thousands of APIs and libraries written for almost anything you want to do.
Pro Most commonly used language in industry
Java is one of the most popular languages in industry, consistently ranking either first, or occasionally second (behind C or Javascript) in terms of usage. Polls (see sources below) show it to be consistently in high demand, particularly as measured by job board postings. This makes Java a great time investment, as you will be easily able to get a job utilizing your skills, particularly as those Java applications in production now will continue to need maintenance in the future. It also results in great support for tools and plenty of computer science books, example projects and online tutorials.
Pro Fantastic IDEs
Because Java is statically typed, integrated development environments (IDEs) for Java can provide a lot more feedback on errors you will encounter. Java IDEs can give you specific errors in the location where they occur without having to run the code every time. This makes is faster to debug and learn from your mistakes.
IDEs also have extensive auto complete capabilities that can help you learn the programming libraries you are using faster and tell you what functions are available.
Pro Introduces you to object oriented languages
Object Oriented Programming (OOP) is a paradigm that teaches you to split your problem into simpler modules with few connections between them; it's the most common paradigm used in industry. Java is the best choice as an introduction to object oriented languages because, as a statically-typed OOP-only language, it very clearly highlights core OOP principles such as encapsulation, access control, data abstraction, and inheritance.
While a scripting language provides more flexibility and terseness, learning a scripting language first would not instill these fundamental concepts as well, as they tend to obscure details such as how types work, and are less encouraging of an object oriented style.
Pro Best introduction to "C style" languages
The Java syntax is very similar to other C style languages. Learning the fundamentals of Java will port over well to other languages so you can apply what you've leaned to other languages afterwards.
Pro Platform Independent
Because of the Java Virtual Machine, the Java programming language is supported wherever a JVM is installed.
Pro You know what you do, and still simple
Because everything is typed and there is no silent cast or fail, you exactly know what you are manipulating, and there's no magic.
Have you ever watched a beginner struggling with a "couldn't call method x on y" in python or Javascript? These languages don't teach you what proper types are.
Java is one of the simplest languages to learn these basic concepts you find in every programming language.
Pro Has an improved C subset
With few exceptions, D will either compile C code to work exactly as when compiled as C, or it won't compile - it won't quietly change the semantics of C code and give unexpected results. This means that D contains an improved C, as it fails compilation where type safety is missing in C.
This allows learning the same machine operations available in C and other low-level languages.
Pro Easy to read and understand code
Pro Doesn't force you to deal with memory management
When you're just starting out, dealing with manual memory management and its bugs is a huge pain! D is garbage collected by default, which removes a huge class of things that could go wrong. And later on, if you decide you don't want or need the GC, you can turn it off.
Pro Very fast compilation
D is usually up to 10 times faster than C++. Having a language that compiles this fast means that you are free to write highly optimized code because of the relatively low cost of experimentation.
Pro Unit testing built-in
D provides unittest blocks to insert code that verifies functions preform their expected behavior and document edge cases. Since these are enabled with a compiler switch, there is no need to teach new programmers how to install new libraries and import modules, instead training on test driven design can start from the very first function.
Pro Provides a powerful data structure on top of C's arrays called slices
D provides a structure that builds on C's arrays called slices. A slice is a segment of an array that tracks the pointer and the length of the segment.
Slices are extremely powerful because they combine the protection of knowing the length of the data with the garbage collector that manages the memory backing that data, thus avoiding most memory corruption issues.
Pro It's a state-of-art evolution of C
Pro Static with type inference
For a new user adding types can feel tedious, and takes focus off the meaning of the code, but they are also important for checking logic. D provides static types, and a good system to infer types, so types are checked when calling functions, but do not need to be specified everywhere, making it feel more dynamic.
Pro Provable purity and immutability
The compiler can check that functions don't have side effects, extremely important for functional programming in concurrent scenarios, and can check immutability.
Therefore, the compiler will prove that your programs are functionally pure and respect immutable data, if you want it to.
Pro Compile-time Function Execution
Pro Built-in Unicode support
Pro Industrial quality
Pro Asynchronous I/O that doesn’t get in your way
Because all types can be treated as objects, all files can call functions in the same manner -- even stdin
and stdout
. stdout.writeln();
stdin.readln();
file.writeln();
file.readln();
Pro Easy to integrate with C and C++
D practically has the same memory structure as C and C++; all D does it build a structure around that. The entire C standard library is accessible at no cost (syntactic or speed) and it's being worked on allowing the same for the C++ standard library.
Pro Designed for concurrency and parallelism
Supports first-class functionality for both concurrency and parallelism, offered as part of the standard library.
Pro Supports calling functions from types in an object-oriented manner.
if (exists(file)) {}
may be written as if (file.exists) {}.
writeln(file);
may be written as file.writeln();
isDivisibleBy(10, 2);
may be written as 10.isDivisibleBy(2);
writeln(isEven(add(5, 5)));
may be written as 5.add(5).isEven().writeln();
Cons
Con Too verbose
- A Hello world needs package, class, static method and the actual
printf
. - Reading a line from input requires instatiating 5 objects in the right order.
- Exceptions are everywhere, particularly since all values are nullable.
- Java has a getter/setter culture, but without native syntax support.
- portable Java code lacks anonymous functions, and continues to lack good support for partial application, compensating instead with verbose design patterns, kludges like anonymous inner classes, or just inline code.
- It is statically typed without type inference, with a culture that promotes long class names.
- Poor support for sum-types and pattern matching leads to overuse of inheritance for dynamic dispatch and chains of nested conditionals
Especially for beginners, this can make reading Java code feel overwhelming; most Java courses tell students to simply copy, paste, and ignore a significant percentage of the code until they've learned enough to understand what it means.
For experienced programmers, this makes Java feel tedious, especially without an IDE, and actively discourages some solutions and some forms of abstraction.
Con Confusing mis-features
Some features in Java can be quite confusing for beginners.
Encapsulation is needlessly obfuscated with a confusing access control model. As an example, the "protected" keyword not only grants access to child classes, but to the entire package. Since small programs are written as one package, it becomes functionally equivalent to "public".
In OOP, everything is supposed to be an object, but, in Java, primitive types such as integers, booleans and characters are not, and must be handled as special cases.
Java continues to lack many high-level features, and, particularly prior to Java 7, compensated by adding confusing Java-only features, such as anonymous subclasses. Some example code is unreadable without knowing a special-case feature, libraries differ in style based on when they were released or what platform they target(e.g., Android vs. Desktop), and some solutions just aren't available on some platforms.
Con Locks you into the static OOP mindset
Overly focuses on class-based OOP to the detriment of programmer freedom or alternative paradigms that are better for various problems. Traps programmers into an always use class-based OOP mindset.
Con Half-baked generics
Type erasure means it doesn't even exist at runtime. The whole generics system is confusing for beginners.
Con Slow and heavy
Too far from the machine hardware.
Con Too much hype and useless complication
I've been developing in Java for 20 years and I love this language, I've never used a better designed one over the last 30+ years. However, starting with version 6, the number of really useful features in each release has steadily decreased. There is now too much marketing in Java's evolution and too few concern about developers' needs (the functionalities of the applications we develop haven't changed and enterprise application architecture is much simpler than 20 years ago). I'm deeply sad to say that today, learning Python is a much wiser choice.
Con Garbage collection may teach bad habits
Java is a garbage collected language and it does not force programmers to think about memory allocation and management for their programs. This is fine most of the time. However, it may cause some difficulties in adjusting to a non-GC language (such as C for example), where memory management needs to be done manually. But if good coding practices and habits are followed, this shouldn't be much of a problem.
Con Long learning curve
Con Worst-of-both-worlds static type system
It's just barely good enough to make decent IDEs, but it's not at the level of Idris or even Haskell. For large enterprise projects, the IDE support is important, but the static typing in Java just gets in the way for the smaller projects beginners would start with.
Python is duck typed and this makes small programs easy to develop quickly, but the price is that you have to write unit tests to avoid breaking larger programs. In contrast, you can be reasonably certain that a program that actually compiles in Idris does what you want, because assertions are built into the powerful type system. Java can't make that claim and still requires unit tests. Java has the worst of both worlds because of its poor static type system.
Con Static typing but no type inference
The type system gets in your way more than it helps. Heavy IDE support is absolutely required for reasonable productivity. This means beginners have to learn not just the language, but eventually a complex, heavyweight IDE too.
Con Lacks modern features
Java evolves very slowly - lambda expressions weren't available until Java 8 (which is not available on Android), and despite getters/setters being a long-time convention, the language still doesn't have native accessor syntax (a la C#'s properties). It's unlikely newer, popular features like list comprehensions or disjoint union types will be available anytime soon. While not strictly required for novice programmers, these make problems more complicated and tedious than they need to be - for example, when a simple local function would do, (portable) Java demands anonymous inner classes, an interface and a class, or worse, no abstraction at all.
Con Anything java can do, C# does better and more elegant.
Since C# came later, it could avoid the blatant mistakes made in Java.
Con Enforces some misguided principles
Java utilizes principles that primarily organize code into "classes" as the central concept, instead of more familiar organizational methods.
Con Checked exceptions
Checked exceptions add significantly to the cognitive load of the beginner. The more rules unrelated to the actual task that you pile onto the beginner, the slower he gets. Exponentially. And for what? Sure, they look good on paper, but checked exceptions are useless in the real world. They don't scale.
When you're calling APIs five levels deep and your method's throws clause balloons to 80 exceptions you might see, it gets kind of ridiculous. So you just say throws Exception
, which defeats the whole feature, but is more pointless boilerplate in an already tediously verbose language.
Or worse, while developing you can't be bothered and just catch{}
and silently swallow them all. Then you forget about it. Now you don't even have exceptions. The cure is worse than the disease!
So the wiser Java programmers will wrap all checked exceptions into a runtime exception, effectively making exceptions unchecked. That's at the cost of more boilerplate, but it's the lesser of evils. Unfortunately, Java doesn't even have macros to do this part for you. Maybe your IDE can write code templates for you, but that doesn't make it any easier to read.
Con Poor adoption even after many years of existence
There's a widely accepted perception of D as a language that has been poorly adopted. Since adoption is driven by perception this becomes a fact. So managers and engineers start becoming nervous in adopting a language that has such a perception among the community and that has been so unsuccessful for so long.
Con Failed at becoming alternative to C or C++
Almost as confused and complicated as C++, but without the popularity and widespread corporate usage. Also failed at becoming a good cross-platform GUI application development language like Object Pascal. Many missed past opportunities, and now newer languages are better alternatives.
Con Lack of vision
D is community-driven and lacks the support of any large corporation. While this increases the amount of talent and engineering abilities of the people working on D, it also brings a severe lack of charisma, leadership and vision.
Con Garbage Collection
Memory is not managed directly.
Con All the downsides of garbage collection without any of its benefits
When D decided to implement garbage collection it instantly alienated a large community of developers (C and C++ programmers). For them, the official policy has been: "Don't want garbage collection? Use D with RAII or manual management style!".
While true, it's also absolutely pointless because there's little to none support for alternate memory management styles in the standard library, which means that a new user will have to start with a language that is stripped down of the core infrastructure.
On the other hand, for those people who want to use garbage collection, the implementation of it is lackluster.