When comparing The Walking Dead A New Frontier vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while The Walking Dead A New Frontier is ranked 84th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Great story
TWD: A New Frontier features a brand new story in The Walking Dead universe with an all new cast of characters. This time around, you play as Javi, an ex-baseball player with a gambling problem who is trying to protect his family during the zombie apocalypse. Javi is somewhat of the black sheep of the family, but as the world devolves in chaos, he is forced to step up and protect his sister-in-law, nephew, and niece after his brother disappears. The four of them hit the road together to salvage for supplies and search for a new safe place to call home. During the course of the story, you'll be fighting for survival in this messed up world, meeting interesting characters, running into plenty of problems, and making really tough choices to save yourself and your loved ones along the way.
Pro Main character Javi is very likeable
Main protagonist Javi is a bit of screw-up and the black sheep of his family when the story starts. However, as the world starts to fall apart, he quickly grows into his own and becomes a very likeable character. He is forced into many tough situations where he is always putting his family's safety above his own, and as a result, we get to watch him grow as a person. Overall, he is very easy to relate to and it's fun to cheer him along on his journey from goofball to hero. Javi is a great new addition to the series.
Pro Loads of difficult and impactful choices
At the heart of this story-driven game are the wide array of interesting choices you get to make. What you say and do will have an impact on how the story plays out, so it's kind of fun to ponder each one. Characters will remember your past actions and conversations, which means all your decisions and dialogue choices carry a lot of meaningful weight. How you choose to interact with various characters will influence how they treat you down the line. Each episode contains many different dialogue paths, as well as 3-4 major heart-wrenching, tough, and super impactful decisions that literally determine the fate of each character and how the story unfolds.
Pro Maintains a sense of familiarity while offering a new perspective
Even though we take on the role of the new character Javi this time around, an old fan favorite, Clementine, makes an appearance and becomes heavily involved in the story as well. The inclusion of Clementine in the story and the newfound relationship between Javi and Clem really adds a wonderful touch of familiarity to the series, while still giving us an all new story to play through. We get to see the world through Javi's eyes, instead of Clem's, which is an interesting perspective shift.
Pro Huge amount of replayability
Resembling an interactive novel, TWD: A New Frontier plays out as a series of dialogue choices or decisions that result in specific actions. It's pretty interesting to replay the game many times and choose all the different ways of handling situations just to see how they play out.
Pro Voice acting is incredible
Voice actors deliver their lines with a lot of emotion, never feeling forced or fake. This excellent acting really helps draw you into the story and its characters. There's a lot of great chemistry between the various voice actors as well, resulting in conversations that flow well and sound very natural.
Pro The game is cross-platform
You can play it on PC, Mac, PS4, Xbox One, iOS, Kindle Fire HDX, and Android.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Very short
For a $25 game, only having seven to eight hours of playtime among five episodes is pretty poor. Each episode is only 60-90 minutes long, whereas episodes in the other two games in the series were around three hours apiece. While the story itself is great, it is overall much, much shorter than season one and two, which may be a great disappointment to some.
Con Some choices will be biased towards Clementine
The whole reason season one and two existed was to tell the story of Clementine. She has grown into the beloved character of the franchise. This third installment in the series, however, has us playing as a new character named Javi. Clementine is still heavily involved the storyline, and this is where the issue arises.
Sometimes we are asked to make choices as Javi that involve Clementine. However, since we've built up a strong liking for Clementine over the past two games, it's way too easy to swing all choices in her favor - even if Javi wouldn't actually make those choices himself. This can be bit a immersion breaking and make for some rather biased decisions that make little to no sense in the actual context of the story.
Con Too many quicktime events
QTEs are used during action sequences, which is fine, but sometimes they are used in places where they are not needed, such as pushing a dumpster to block a doorway or connecting some wires. These unnecessary QTEs disrupt the pace of the story at best, and at worst, completely ruin immersion by having to repeat the same frustrating sequence over and over when you mess up.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.