When comparing Life is Strange: Before the Storm vs Grim Dawn, the Slant community recommends Life is Strange: Before the Storm for most people. In the question“What are the best singleplayer games on Steam?” Life is Strange: Before the Storm is ranked 82nd while Grim Dawn is ranked 97th. The most important reason people chose Life is Strange: Before the Storm is:
Much like in the first game, Before the Storm features several choices throughout the game that have an impact on future plot points across the three episodes. How these choices end up impacting the ending are debatable, but there are still a myriad of choices that change the outcome of a single playthrough, such as Chloe's decision to handle certain sums of money, or whether or not she's willing to accept her mother's unlikable new boyfriend. Chloe and Rachel's interactions can also be limited to friendship or expanded into a romantic relationship through player choice.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Choices have consequences
Much like in the first game, Before the Storm features several choices throughout the game that have an impact on future plot points across the three episodes. How these choices end up impacting the ending are debatable, but there are still a myriad of choices that change the outcome of a single playthrough, such as Chloe's decision to handle certain sums of money, or whether or not she's willing to accept her mother's unlikable new boyfriend. Chloe and Rachel's interactions can also be limited to friendship or expanded into a romantic relationship through player choice.
Pro Improved writing over the first game
The original Life is Strange suffered from some instances of awkward lines that sounded like a middle-aged adult trying to emulate how teenagers speak; thankfully, Before the Storm has a much clearer, down-to-earth script that helps the characters sound more authentic and real. Rachel's use of "hella" is more amusing this time around, as it gives context as to why Chloe picked up on it and used it frequently in the first game. Overall, each of the characters in the game are more well-rounded across the three episodes thanks to the smooth writing.
Pro Great soundtrack
Daughter, the indie folk band from England, worked on the tracks for Before the Storm, pulling together many of the game's great moments with thoughtful acoustic tunes and moody piano tracks. The more upbeat, hopeful tracks fit in incredibly well with Chloe's adventurous scenes with Rachel, giving a sense of wonder as the two explore Arcadia Bay together. One song in particular, 'All I Wanted', is a memorable, catchy folk track that captures the feeling of Chloe and Rachel supporting one another through their struggles, which is what Life is Strange: Before the Storm is all about.
Pro Chloe is more likable this time
In the first Life is Strange, many players complained that Chloe was insufferable and selfish as Max's best friend, complaining in order to have more of her time when she might not have deserved it. This time around, watching the events of Before the Storm unfold from Chloe's eyes is enjoyable, largely thanks to how easygoing she is with Rachel--for the most part--and how far she's willing to go to sacrifice for her throughout the plot. Chloe makes dorky jokes that don't always land and back-talks school staff at Blackwell Academy with harmless ease, making her a much warmer, sillier character compared to her prickly, temperamental self in Max's adventure.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Third episode falls flat in some areas
Life is Strange: Before the Storm is an all-around stand-out title, with the first and second episodes building up to an impactful third installment that feels lacking in certain aspects. Without getting into spoilers, there are a few plot holes that aren't wrapped up by the end, and much of the tension in the episode falls flat because of these glaring holes that none of the characters bother to address.
Con Feels more like a prologue to be played before the much better prequel
Con Limited exploration
With much of the focus on the storytelling, it's still unfortunate that Chloe can't leave the designated story areas without turning around and repeating the same line about how she's supposed to focus on her objective. The limited areas to walk around in are understandable, yet disappointing, with missed opportunities for Chloe to walk down the street from her home and see what her neighbors are up to, or for her and Rachel to hang out in more places around Arcadia Bay together.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.