When comparing Dungeons & Dragons: Chronicles of Mystara vs Total War: Shogun 2, the Slant community recommends Dungeons & Dragons: Chronicles of Mystara for most people. In the question“What are the best Online Co-Op games on Steam?” Dungeons & Dragons: Chronicles of Mystara is ranked 6th while Total War: Shogun 2 is ranked 28th. The most important reason people chose Dungeons & Dragons: Chronicles of Mystara is:
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro Both players (in multiplayer) take part in every fight
If one player decides to fight in real-time instead of auto-resolving a battle, the other player joins the fight on their team. The owner of the army can then delegate control of some of their units to their teammate. This system brings a lot of fun and strategy into the game.
Pro Play the campaign together in multiplayer
During co-op play, every player takes control of a clan and can manage it just as they would in single-player mode.
Pro Games are long
Cons
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con Games are long
Even a short campaign can fill dozens of hours. Be prepared to play for at least two hours per session if you plan to get anything done.