When comparing Civilization V vs H1Z1 [Early Access], the Slant community recommends Civilization V for most people. In the question“What are the best multiplayer games on Steam?” Civilization V is ranked 13th while H1Z1 [Early Access] is ranked 55th. The most important reason people chose Civilization V is:
From the players cities and armies to the lush landscape, Civilization is quite a beautiful game for those with systems powerful enough to push the graphics to the limit. Even when on lower graphical settings the game looks lush and well animated.
Specs
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Pros
Pro Beautiful graphics
From the players cities and armies to the lush landscape, Civilization is quite a beautiful game for those with systems powerful enough to push the graphics to the limit. Even when on lower graphical settings the game looks lush and well animated.
Pro Endless scenarios and replayability
Civilization V has a large assortment of nation leaders to choose from that have an even bigger assortment of scenarios that are able to play out for said leaders. Each game can be quite unique in this way as each leader allows for a different nation to be controlled.
Pro Customization through policies
Policies are used as a tool to gain a variety of customizations that benefit ones society. There is a branching tree of policies that will allow the user to pick certain aspects that will suit them best such as adding law or religion to ones society which will give gains in certain aspects.
Pro Fantastic tactical combat
Civilization V has a great combat system that feels very tactical over previous versions as there is no stacking of troops, but with the new hexagonal grid players can surround enemies as well as allow for better tactics when planning attacks.
Pro Vehicles
H1Z1 has vehicles in game that can be fixed up to working condition to then use to traverse the landscape. Making travel a whole lot easier, but also making your whereabouts known and an easier target.
Pro Crafting
There is crafting in the game so players can build bases to use as a home and a place to store items away from the rest of the world.
Pro Unpredictable
H1Z1 adds in an element of unpredictability with every encounter of another human player. Whether cooperation or fighting will ensue depends on the individuals playing and could go either way.
Pro Plenty of exploration
Exploration is a key part to H1Z1 as items need to be found to survive (though some gear can be purchased with real money as item drops). Depending on how lucky the individual is in finding the proper guns ammo and food/water makes for how long they are likely to survive.
Cons
Con One unit per tile
Civ 5 restricts you to having one unit per tile, but has an AI unable to handle that restriction well, and doesn't even have decent pathing for units. Late game becomes a slog of ordering each unit individually due to poor pathing.
Con Most victories won by timed or military victory
It can be pretty difficult to win by diplomacy or culture which does add some challenge to the game but it can get tiresome if one keeps winning by only military or timed victories.
Con No stats on other Civ attitudes
Unlike past Civilization games there are no longer stats on the attitudes of the players surrounding Civilizations. This allowed one to see how each other nation felt about the player, but now that it is gone one has to guess, which is definitely not as helpful.
Con No steam workshop support on Linux
The Linux port currently does not support steam workshop, and as the mac port made by the same developers has not received workshop support despite having been out for several years, it is unlikely that it ever will.
Though there are unofficial workarounds to get the mods working.
Con Filled with hackers
Due to Sony's inability to properly combat hackers the game has become pointless to play. Hackers can just teleport into anyones base stealing all of their hard earned or purchased items, which being that this is a survival game makes survival pretty much impossible for any length of time.
Con Pay to win
Sadly despite claims from the developers that it would not happen, there are microtransactions for gear, guns and ammo in game. Meaning groups that pool their money and numbers to claim the falling crates will have an unfair advantage over those that do not pay to win.