When comparing Divinity: Original Sin - Enhanced Edition vs Devil May Cry 4: Special Edition, the Slant community recommends Divinity: Original Sin - Enhanced Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Divinity: Original Sin - Enhanced Edition is ranked 34th while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose Divinity: Original Sin - Enhanced Edition is:
Divinity: Original Sin lets you play through the campaign with a friend through local or online co-op. This is incredible, since the game is so expansive and interactive, opening up many possibilities for different types of experiences. You and your friend are essentially members of the same party, going out on quests and discovering the world together. It's such a neat addition to include co-op for such an open-ended RPG, which is expected to be a single-player experience these days.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro You can co-op the game together with a friend
Divinity: Original Sin lets you play through the campaign with a friend through local or online co-op. This is incredible, since the game is so expansive and interactive, opening up many possibilities for different types of experiences. You and your friend are essentially members of the same party, going out on quests and discovering the world together. It's such a neat addition to include co-op for such an open-ended RPG, which is expected to be a single-player experience these days.
Pro Highly interactive world
Divinity: Original Sin has a highly interactive world. This ranges from NPC interactions, elemental spells that can affect the environment, to a cornucopia of in-world items and objects that can taken or moved. There are so many things you can do; it's very easy to immerse yourself and have a great time.
Pro Morality based gameplay that actually impacts the game
You'll be confronted with moral choices during your quests. These choices change how other characters perceive you, affecting the overall story and ending. This makes the story feel more realistic and immersive since actions have consequences.
Pro Self-deprecating humor allows the game to stay lighthearted despite many serious overtones
The writing in the game is often entertaining and humorous as the game does not take itself too seriously. There are quite a few inside jokes to be found for this type of genre game as well as many situations that lighten the mood, such as talking pets that hand out light-hearted quests.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Mechanics take some trial and error
There is a basic tutorial, but it doesn't explain some of the finer aspects of the game such as using spells. Most spells can be used in and out of combat, giving you access to locked or hidden areas.
For example, if you want to get into a locked door, you can burn it down. If you want to save a burning ship, cast a rain spell over it. While this is an intuitive mechanic, it may take a while to get used to. Until then you might spend some time scratching your head, trying to figure out how to proceed.
Con Building a working party may take several tries
Some party setups work better than others and some don't work at all depending on the difficulty. A bad party can make the game feel like an impossible struggle at times. This may cause you to restart several times until you get the right setup, allowing you to enjoy a much smoother playthrough.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.