When comparing Don't Starve Together vs Ghost of a Tale, the Slant community recommends Don't Starve Together for most people. In the question“What are the best indie games on Steam?” Don't Starve Together is ranked 18th while Ghost of a Tale is ranked 68th. The most important reason people chose Don't Starve Together is:
Getting together a group of friends to play Don't Starve Together adds a lot of enjoyment to the game. If you're all first timers, learning how to survive as you go along is amazing, since you get to share in the learning process and the experience together. As you craft and build your own forts, farms, and more, you find more and more ways to learn how to survive, making things less daunting than if you play the game alone.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Couch co-op makes the game even more fun as you all learn together
Getting together a group of friends to play Don't Starve Together adds a lot of enjoyment to the game. If you're all first timers, learning how to survive as you go along is amazing, since you get to share in the learning process and the experience together. As you craft and build your own forts, farms, and more, you find more and more ways to learn how to survive, making things less daunting than if you play the game alone.
Pro Pleasantly twisted sense of humor
There's a dark sense of humor that pervades the game. There's a humanoid spider boy who can grow a beard of silk. There's a living chest called Chester who acts like a dog. There's also silly info text, werepigs, trees that retaliate when you chop them, and many other things.
Pro Deep and varied crafting system
The crafting system has a lot of depth to it and there are tons of items to make. Starting with the recipe for a torch and a pickaxe. You can also make weapons, armor, and various laboratories that enable new technologies. Building new stuff and advancing is the key to surviving the coming winter.
Pro Tweak the gameplay settings to fit any skill level
The game gives you a lot of customization options. You can change the length of day, weather patterns, and spawn rates for resources and monsters. This allows you to adjust the difficulty level to suit your skill and preference.
Pro Unique mix of 2D and 3D art offers a change of pace
Don't Starve Together has a very unique art style that places two-dimensional characters in a three-dimensional setting. Even the waves in the sea look like cardboard cutouts used in a puppet show. This look and feel to the graphics is a nice change of pace from ultra-realistic games.
Pro The further you get, the more you will learn
Starting out you'll only be gathering twigs and grass, maybe chop a tree. You'll also gather basic food such as mushrooms and carrots. Then you'll start building your encampment, learning how the day/night cycle and the seasons work. Later on you'll start building massive farms, refridgerators, fortifications, and many other things. All of this is done for the sake of not starving.
As the game progresses, you will encounter mechanics such as drought, forest fires, the rainy, season, the cold and many others. To counteract these you need to plan properly and will probably die the first time around. Once your knowledge reaches a certain level, you'll be able to survive indefinitely.
Pro Great replay value
Don't Starve Together has randomly generated (customizable) levels, unlockable characters, a story mode, and you can also play it with up to 5 other friends. All of this helps keep subsequent attempts/playthroughs fresh.
Pro Exploration and tactical gameplay
Even though the game world isn't huge, the game does do a good job of keeping you busy. There's a lot of collectibles to search and find. In doing so, you'll need to pass by enemies. The game gives you the option to either knock them out, distract them & slip by, simply try to sneak by them, hoping they don't turn around and see you... or you can just run straight past them since you're faster and try to hide in a barrel or cupboard when they briefly lose sight of you. You can also make enemies follow you inside a room with a lever controlled door, run outside and close the door with the enemies trapped inside.
Pro Adorable story-based game
You play as a mouse who needs to escape jail and venture into the world to try and find your wife and son. The mouse, Tilo, is a minstrel who wears a little lute on his back and has a little hat with a bell on. You meet a lot of interesting characters along the way with their own stories. This game was made by a former Dreamworks animator and the level of detail is one of the game's biggest strengths. This translates into a well done animations, including idle, and overall high standard of graphics in the game that are spot-on in terms of creating the right atmosphere.
Cons
Con Steep learning curve
The first few attempts will last only a couple of in-game days. This is because the game has various punishing mechanics, which you can only learn through trial and error. One such mechanic is the darkness, which will kill you in under a minute if you don't have a light source. Followed by packs of hounds that randomly spawn to kill you. In most cases preparation is key and you can't prepare without knowledge.
Con Can get repetitive
You'll have to repeatedly collect a lot of basic materials like twigs, grass, and ore. This is because most of the starting recipes share the same required materials. Even later in the game you'll be doing many repetitive tasks. Gathering enough firewood for winter is especially bad because you have to chop down dozens of trees. All of this is made worse by the limited inventory space, causing you to make the same trip multiple times.
Con Not a lot of action
This game does not have a combat system, so you can't kill any enemies. It's about not getting caught as you try to collect things and progress to find your family (as well as the atmosphere and story). So if you really hate sneaking, running away and hiding, then it's probably not for you.