When comparing Antichamber vs Thomas Was Alone, the Slant community recommends Thomas Was Alone for most people. In the question“What are the best indie games on Steam?” Thomas Was Alone is ranked 22nd while Antichamber is ranked 27th. The most important reason people chose Thomas Was Alone is:
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Brilliant Puzzles
The primary theme to puzzles in Antichamber is that things aren't how they appear. If you walk down a hallway and turn around, you might be in a totally different area. This leads to some incredibly interesting and difficult puzzles, forcing you to think about the world around you in a totally new way.
Pro Unique minimalist visuals
Using stark white halls with glowing colors there is a minimal beauty to Antichamber. One room houses great abstract art which changes depending on which way you are looking at it.
Pro Wise quotes
Pro Lateral thinking
Pro Good for speed running
A great game to put your speed skills to the test! Great for those who love any percent speedruns!
Pro Enjoyable professional narration
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Pro Great story
For what is a pretty simplistic looking game, Thomas Was Alone offers a truly great story that actually gets the player to care about what are basically squares and rectangles.
Pro Polished ethereal soundtrack
Haunting guitar strums mixed with beautiful piano chords and bits of chiptune creates a very fitting soundtrack that allows for an experience of polish not often found.
Pro SImple, peaceful gameplay
Gameplay is introduced at a relaxed rate, and is never frustrating or off-putting. It's not big on challenge, but does require some thinking. Everything is solvable, new techniques are introduced as they are needed for the story, and the whole thing just radiates relaxation and love.
Cons
Con Lack of story leaves the player wanting
There is not much of a story to be found in the game and what there is is pretty convoluted and has the player asking what even happened by the end of the game.
Con Short for its price
The time to beat the game is well around 7 hours for an average player, and there's not much extra content left after that. In that time the game doesn't exactly go deep in its innovations on the "mind-bending" idea (no gravity flips, just teleportations).
Con Focuses less on its main selling point near middlegame
Near the middle of the game, you get a thing that a lot of the puzzles start to focus on, and the mind-bending puzzles and tricks to the player take more of a backseat as this mechanic changes the game to more of a traditional style of puzzle game. There are still elements of it, but much less of it.
Con Playing it literally hurts my eyes
Good lord the art director ought to have done a better job.
Con Short
The gameplay only lasts about 3 or 4 hours.
Con Some puzzles can be difficult
Here an there are a few really tough puzzles in the game which can be frustrating, luckily they are few and far between as the gameplay does not tend to repeat itself too often.