When comparing Super Meat Boy vs Super Hexagon, the Slant community recommends Super Hexagon for most people. In the question“What are the best singleplayer games on Steam?” Super Hexagon is ranked 26th while Super Meat Boy is ranked 79th. The most important reason people chose Super Hexagon is:
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Specs
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Pros
Pro Play through iteration is fast
When you die, you spawn quickly to try again. Many games draw out the death, and have to reload. Super Meat Boy immediately re-spawns you so you waste no time.
Pro Forgivingly tight controls
The addition of a "run" button adds a lot of depth to levels, keeping the run-jump-repeat loop more interesting. The characters have acceleration as well, which demands finesse.
Pro Large number of levels
This is not a game you are going to complete in an afternoon. With 240 levels scattered across 7 worlds there is a lot to play in the game.
Pro Unique visual style
As is typical of Ed McMillen's games, it looks like nothing else out there. The art style is 2D based but heavily unique with a vector graphics cartoony look.
Pro Addictively challenging gameplay where "just one more game" is a constant
You will die, a lot, and that is the point. The game is challenging, but fair. It is as much about memorization as it is about precision of movement. This makes for a game that needs to be practiced, quite a bit, which should appeal to those who enjoy working for their achievements.
Pro Aggressive aesthetic that forces the player to adapt to succeed, which keeps the gameplay interesting
The visual design of the game consists of basic geometric shapes in bright colors that turn and blink, all while you are trying to stay focused on a little triangle in the middle. This can be distracting and is by design in order to try to trip up the player in their goal of continuing as long as they can.
Pro Great soundtrack that complements the gameplay perfectly
The soundtrack is done by BossFightSwe, who is very well known for their video game sounds.
Cons
Con Cut-scenes lack polish
Between the games gameplay are cut-scenes that fill the player in on the evolving story, sadly the artwork and polish for these cut-scenes shows quite a bit that this is an indie game made by two people as they are a bit unrefined.
Con May cause nausea
The fast spinning graphics could cause some people a bit of nausea.