When comparing The Walking Dead A New Frontier vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best singleplayer games on Steam?” Grim Dawn is ranked 97th while The Walking Dead A New Frontier is ranked 130th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great story
TWD: A New Frontier features a brand new story in The Walking Dead universe with an all new cast of characters. This time around, you play as Javi, an ex-baseball player with a gambling problem who is trying to protect his family during the zombie apocalypse. Javi is somewhat of the black sheep of the family, but as the world devolves in chaos, he is forced to step up and protect his sister-in-law, nephew, and niece after his brother disappears. The four of them hit the road together to salvage for supplies and search for a new safe place to call home. During the course of the story, you'll be fighting for survival in this messed up world, meeting interesting characters, running into plenty of problems, and making really tough choices to save yourself and your loved ones along the way.
Pro Main character Javi is very likeable
Main protagonist Javi is a bit of screw-up and the black sheep of his family when the story starts. However, as the world starts to fall apart, he quickly grows into his own and becomes a very likeable character. He is forced into many tough situations where he is always putting his family's safety above his own, and as a result, we get to watch him grow as a person. Overall, he is very easy to relate to and it's fun to cheer him along on his journey from goofball to hero. Javi is a great new addition to the series.
Pro Loads of difficult and impactful choices
At the heart of this story-driven game are the wide array of interesting choices you get to make. What you say and do will have an impact on how the story plays out, so it's kind of fun to ponder each one. Characters will remember your past actions and conversations, which means all your decisions and dialogue choices carry a lot of meaningful weight. How you choose to interact with various characters will influence how they treat you down the line. Each episode contains many different dialogue paths, as well as 3-4 major heart-wrenching, tough, and super impactful decisions that literally determine the fate of each character and how the story unfolds.
Pro Maintains a sense of familiarity while offering a new perspective
Even though we take on the role of the new character Javi this time around, an old fan favorite, Clementine, makes an appearance and becomes heavily involved in the story as well. The inclusion of Clementine in the story and the newfound relationship between Javi and Clem really adds a wonderful touch of familiarity to the series, while still giving us an all new story to play through. We get to see the world through Javi's eyes, instead of Clem's, which is an interesting perspective shift.
Pro Huge amount of replayability
Resembling an interactive novel, TWD: A New Frontier plays out as a series of dialogue choices or decisions that result in specific actions. It's pretty interesting to replay the game many times and choose all the different ways of handling situations just to see how they play out.
Pro Voice acting is incredible
Voice actors deliver their lines with a lot of emotion, never feeling forced or fake. This excellent acting really helps draw you into the story and its characters. There's a lot of great chemistry between the various voice actors as well, resulting in conversations that flow well and sound very natural.
Pro The game is cross-platform
You can play it on PC, Mac, PS4, Xbox One, iOS, Kindle Fire HDX, and Android.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Very short
For a $25 game, only having seven to eight hours of playtime among five episodes is pretty poor. Each episode is only 60-90 minutes long, whereas episodes in the other two games in the series were around three hours apiece. While the story itself is great, it is overall much, much shorter than season one and two, which may be a great disappointment to some.
Con Some choices will be biased towards Clementine
The whole reason season one and two existed was to tell the story of Clementine. She has grown into the beloved character of the franchise. This third installment in the series, however, has us playing as a new character named Javi. Clementine is still heavily involved the storyline, and this is where the issue arises.
Sometimes we are asked to make choices as Javi that involve Clementine. However, since we've built up a strong liking for Clementine over the past two games, it's way too easy to swing all choices in her favor - even if Javi wouldn't actually make those choices himself. This can be bit a immersion breaking and make for some rather biased decisions that make little to no sense in the actual context of the story.
Con Too many quicktime events
QTEs are used during action sequences, which is fine, but sometimes they are used in places where they are not needed, such as pushing a dumpster to block a doorway or connecting some wires. These unnecessary QTEs disrupt the pace of the story at best, and at worst, completely ruin immersion by having to repeat the same frustrating sequence over and over when you mess up.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.