When comparing SMITE vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best multiplayer games on Steam?” Grim Dawn is ranked 28th while SMITE is ranked 46th. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Characters are derived from mythological gods
Instead of imaginary champions and heroes, Smite derives its characters from ancient mythological gods from around the world. The roster currently consists of 92 gods from the Norse, Hindu, Greek, Roman, Mayan, Egyptian, Chinese, Celtic, and Japanese mythologies.
Pro 6 great game modes and a rotating match of the day
Smite has 6 game modes and all of them are extremely popular:
- Arena. A 5v5 death match, no lanes or objectives. Arena is best for people who prefer intense combat over strategy. Good for impatient but independent players.
- Joust. A 3v3 mode, with a single lane and monsters camps on one side, and an objective lair on the other side. Surprisingly focused on teamwork, despite small teams. Everyone has a role to fill, and learning how to adjust your play for your two teammates is half the battle.
- Conquest. The typical 5v5 mode, three lanes, jungle, towers, objectives. Conquest is the standard MOBA game mode, requiring lots of communication.
- Siege. A 4v4 objective push map slightly similar to Joust, but instead of small skirmishes it has massive battles. Two lanes definitely add chaos to the mix.
- Assault. A 5v5 ARAM (All Random All Mid) mode where everyone gets a random hero and has to fight on a single lane. You'll often get unevenly balanced teams but nobody ever gets upset because of the sheer fun of the game mode.
- Clash. A 5v5 mix between Conquest and Arena modes.
Additionally, there's the Match of the Day (MOTD) feature. It takes a random game mode each day and gives it a twist. This includes having no ability cooldowns, not being allowed to use basic attacks, being able to character swap and more, which can sometimes be a lot more fun than the regular game modes.
Pro Account progression doesn't affect in game power
Pro Fun and fast-paced, third-person MOBA action
Pro 3rd person view is a unique twist on the genre
The 3rd person view used in SMITE is a big change from the top down views normally used in a MOBA. The game also utilizes analog controls, unlike the traditional point-to-move system of traditional top down MOBAs. This creates a large blind spot behind the users character and also makes sneaking behind someone for stealth attacks a viable option.
Pro Hi-Rez approaches the SMITE community for feedbacks, brilliant ideas and mechanics they could use in the game
The company behind SMITE, Hi-Rez studios, actually listens to community feedback and looks for potential ideas and mechanics provided by the community. For example, the Odyssey ultimate reward in 2014, was nominated by players. The SPL Ticket Announcer Packs rewards were also picked by the community. And some in-game skins are actually created by players. The Harajuku Neith skin, The Ba5s Drop Janus skin, the Opera Bacchus skin, were all conceptualized by Smite players. And the most recent one, the Demon Bull King mechanic, which disables the towers and phoenixes in Joust to prevent camping, and the addition of the Japanese Pantheon to the game, were taken from community feedback as well.
Pro Titans bring a twist to the standard MOBA formula
Unlike the immobile and passive bases of other MOBAs such as DOTA 2 and League of Legends, SMITE features mobile structures called Titans, which defend themselves and their teammates.
Pro Features three ranked modes
Smite features 3 ranked modes, mainly the 1v1, the newly added 3v3, both of which utilizes the new Joust map. And the 5v5, on the Conquest map. All of which features experienced players and intense matches to satiate your search for glory and honor in the league of Smite.
Pro Updates often
Smite receives new characters, maps, and balance patches quite often. So you can expect a steady stream of content to keep the gameplay fresh.
Pro Great community events in the form of Odyssey event and Smite World Championship
Every year, SMITE releases an Odyssey event months before the Smite World Championship. Over the course of several weeks, cosmetic items are released every week until the start of the SWC. These cosmetic items will be available for purchase some time after the SWC and will be branded as "Exclusive Skins" after the event. Every purchase in the Odyssey contributes to the SWC Prize Pool. Players can obtain limited edition items when they purchase a certain amount of items. For example, the Archon Thanatos, and Ragnarok Force X Thor can be obtained by the player when they have purchased all the Odyssey Items. Additionally, every item purchase will grant an Odyssey Chest roll that can be claimed in the rewards center. This chest can contain god skins, ward skins, and voice packs . There is also a slim chance that the chest will grant exclusive in-game items.
Pro You can use the VGS for efficient communication
SMITE uses the Voice Guide System (VGS), which is the most efficient way to communicate in a competitive game to date, providing keyboard shortcuts for preset voice commands.
For example, pressing the keys V>F>1 would send out a message saying "Enemy missing left", which means an enemy has disappeared from the left lane. While pressing V>B>F would send "Enemies at the Fire Giant'" or in simpler terms, the enemies are trying to take the objective. These simple shortcuts are very convenient, allowing you to quickly exchange information with your teammates without losing focus on the game.
Pro Beginner friendly
You get five free gods of every role at the start to help you learn the role you want. You can learn the game basics and mechanics in the Practice mode and the Jungle Practice map where all gods are available for you to try and experiment with. The community is also friendly to new players. You won't have a hard time adjusting to SMITE's mechanics and gameplay.
Pro Provides a lot of incentives to play the game often
You have the daily quests which rewards you favor and gems (in-game currency). So you don't have to worry logging in daily, like its previous predecessor, the daily log-in reward.
There are gem events, which is a limited period of time in which players can get gems (valued in game currency). There's a First Win of the Day reward (FWOTD). Rewards every time you win a match, insane sale discounts. Also, Hi-Rez employees sometimes give away in-game freebies in their Twitter account.
Pro The least toxic community for a MOBA
The community of Smite is the nicest in the MOBA genre and has many members who are ready to provide help and coaching to new and less experienced players.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Third person camera limits your view of the battlefield
Your camera is locked behind your character, so you won't have an overhead view or be able to view the entire battlefield like in most MOBAs. This makes communication much more important since you can only react to what happens in your line of sight. Without proper communication you won't be able to set up regular plays you could do in most MOBAs.
Con Excessive snowballing on certain characters
If not countered or shut down early, some characters can become extremely strong, making a comeback for the other team virtually impossible. This is especially annoying for new players since they'll have to learn it the hard way.
Con Community is toxic
Try playing ranked and at least 1 person will throw the game on purpose, sit in base, or feed on purpose. The games community is honestly horrible. I have played more games where a person purposely throws lately than games that don't.
Con Server issues
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.