When comparing Counter-Strike: Global Offensive vs Rocket League, the Slant community recommends Rocket League for most people. In the question“What are the best LAN party PC games?” Rocket League is ranked 8th while Counter-Strike: Global Offensive is ranked 15th. The most important reason people chose Rocket League is:
Rocket League is perfect for when you want to play with friends for some couch co-op or online play. Matches are fast-paced and quick, with a bunch of back-and-forth between which team has the ball and which team has chances to intercept and get the ball on their side of the field. Coordinating with your team can open up some awesome plays where you manage to outscore the other players or get some exciting last-minute intercepts. Plus, playing with a pre-set team helps you avoid the randomness of getting matched up with strangers who may or may not want to be team players.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Driven by tactics and cooperation
Each round of CS feels more like a game driven more by careful tactics than a frivolous fast-paced and lethal paintball arena of which too many modern First-Person Shooters are guilty of.
Positioning, timing and thinking are key ingredients of a successful game and cooperation is crucial if you want to win.
Pro Runs well on most hardware and even on older hardware
It's a very optimized game and runs smoothly on even outdated hardware.
Pro Carefully-executed changes to existing maps
The updates and improvements made to existing maps have been pretty clever and useful.
For example, cracked glass is more opaque, making it harder to go on a sniping rampage. Or the stairway which was added to the bottom of de_dust made the route more viable for the Terrorists, while keeping the original purpose of that area serving as a bottleneck.
Pro Will be familiar to CS 1.6 and CS: Source players
Counter-Strike: Global Offensive builds on the strengths of its predecessors, even though those predecessors have been constantly improving for over a decade now.
Nonetheless, Counter-Strike veterans will feel right at home in Global Offensive, albeit with some minor differences. The MP5 is now the MP7, The TMP has left its place to the MP9 and you can't attach a suppressor to the M4.
Pro Tons of fun for players looking to team up with friends
Rocket League is perfect for when you want to play with friends for some couch co-op or online play. Matches are fast-paced and quick, with a bunch of back-and-forth between which team has the ball and which team has chances to intercept and get the ball on their side of the field. Coordinating with your team can open up some awesome plays where you manage to outscore the other players or get some exciting last-minute intercepts. Plus, playing with a pre-set team helps you avoid the randomness of getting matched up with strangers who may or may not want to be team players.
Pro Clear objectives keeps the focus on the gameplay
Get the ball in the net, soccer at it's simplest. This game is physics driven, using different cars as players, making it a fast-paced and exciting game with a basic underlying objective. Being easy to understand, just about anyone can get the hang of the game after a single play session.
Pro Simple controls
Whether you use a controller or keyboard and mouse, the controls are fairly simple. You are driving a car pushing a ball around, with forward, reverse, boost, power-slide and jump as your only real abilities to learn. The difficulty comes in learning to use them at the right times. Doing this will allow you to perform in-air and off the wall maneuvers, making for breath-taking and unexpected plays.
Pro Great for quick play sessions
Each game has a time limit of 5 minutes, paused only when a team scores to reset the ball to mid-field. By keeping each session short, the game works well for people wanting to play a quick game without getting drawn into a long play session.
Pro Customization of cars is creative and fun
There are quite a few cars to choose from, including DLC cars such as the Delorean from Back to the Future. After picking a car, you can customized it with countless possibilities. You can change the paint scheme, color, paint type (gloss/flat, etc.), wheels, boost color, hat, and antenna toppers. This allows you to create a car that truly matches your style.
Pro Moon-like physics give a delightful sense of exaggerated abilities
The physics in this game are slightly warped, making it seem like you're on the moon. This means that cars fly around if they collide or go up ramps, giving it a feel of superpowers.
Cons
Con Has a large skill gap
Since it's a pretty old game, most players are veterans at this point and have been playing for a long time. This may make it hard for newer players to jump in and play.
Con Can have a bad community
As it is a large game, it should come as no surprise that the community just won't be up to par. You may be kicked for strange reasons (like bottom scoring or the all too common random hacking accusation) and many could give you a 7 day ban. It can be very frustrating as missions in the mission system require you to play certain things while crossing your fingers.
Con New maps and modes feel pretty mediocre
Even though old maps have been revisited and improved by a wide margin, new maps and modes released with CS:GO are pretty mediocre.
Half of the maps available are locked under Arms Race (which is a re-imagining of the original community-created GunGame) and Demolition (GunGame without insta-respawn and bomb defusal) modes.
These game modes feel pretty safe and unimaginative, especially for veterans who have played their predecessor.
Some of the new maps are pretty compact and designed to act as instant-action meat-grinders akin to modern FPS (like Call of Duty) instead of requiring any tactics to win.
Con Hard to see if you are hitting someone
One of the things that were changed in CS:GO is firing feedback.
When someone is shot in GO, they don't wince, there's only a small amount of blood and audio that conveys the information that you are actually hitting someone. But omitting wince animation from character models makes it harder to see if you are actually hitting another player, especially at distance.
Con Less time spent playing a game
This is a feature that makes kills and hits (no health regeneration) more impactful, but also a lot less time is spent playing the game, especially if you die early to a sniper peek. Newbies will be playing a lot less of the game than more experienced players.
Con Match making can be slow at times
It can take a while to find an opponent, especially if you're a higher tier player, causing the queues to be even longer.
Con Minimal in features
While there may be more modes added with DLC in the future, currently there are only three unique game modes. This might be off-putting for players looking for more variety.