When comparing Amnesia: A Machine for Pigs vs Rocket League, the Slant community recommends Rocket League for most people. In the question“What are the best games on Linux?” Rocket League is ranked 45th while Amnesia: A Machine for Pigs is ranked 129th. The most important reason people chose Rocket League is:
Rocket League is perfect for when you want to play with friends for some couch co-op or online play. Matches are fast-paced and quick, with a bunch of back-and-forth between which team has the ball and which team has chances to intercept and get the ball on their side of the field. Coordinating with your team can open up some awesome plays where you manage to outscore the other players or get some exciting last-minute intercepts. Plus, playing with a pre-set team helps you avoid the randomness of getting matched up with strangers who may or may not want to be team players.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Very tense gameplay
Sneaking through dark levels and avoiding the prowling entities that lurk within creates some truly terrifying moments. There is no combat in this game, so fighting back isn't an option. As a result, carefully avoiding monsters, hiding from them, or even running away if the opportunity presents itself creates some very tense gameplay where you'll always be on a high alert. You never know when you're going to round a corner or open a door and come face to face with a monstrosity.
Pro Fantastic level design
Often times featuring strange architecture, flickering lights, twisting and turning passages, and dark hallways, the overall level design is fantastic. Although most levels are rather linear, the attention to detail is immense. The Victorian-era mansion looks its part, the workshops and factories look like bustling industrial centers, and the more surreal areas really inspire a sense of wonder with their strange machinery. A lot of care went into molding a terrifying, yet realistic environment and the visually appealing levels are easily one of the game's biggest high points.
Pro Scary sound design creates a true horror atmosphere
The audio design is excellent and scary, featuring plenty of disembodied voices, footsteps in dark hallways, and things scratching or pounding on doors. Hearing things thud and bump in the dark when you're trying to sneak around unseen creates a lot of scares, especially when you hear something right next to you scurry past. The consistent use of strange noises and ambient sound is brilliant, used in all the right places, and creates a truly frightening atmosphere.
Pro Mysterious and engaging story
The game opens with the protagonist Oswald Mandus, a wealthy industrialist, waking up in his mansion after a long sickness. Awoken by the voices of his two children calling out for him, Mandus sets out to find them. As the story begins, we quickly learn that he was in Mexico where a great tragedy struck and this is when he first fell ill.
The story then progresses from there, often veering into strange and surreal themes where you may question what is real and what is not. It is told in such a way that information is slowly reaveled over time through monologues, memories, and in-game notes. The story is great at teasing its biggest mysteries and conveying a strong desire to push forward and learn more.
Pro Tons of fun for players looking to team up with friends
Rocket League is perfect for when you want to play with friends for some couch co-op or online play. Matches are fast-paced and quick, with a bunch of back-and-forth between which team has the ball and which team has chances to intercept and get the ball on their side of the field. Coordinating with your team can open up some awesome plays where you manage to outscore the other players or get some exciting last-minute intercepts. Plus, playing with a pre-set team helps you avoid the randomness of getting matched up with strangers who may or may not want to be team players.
Pro Clear objectives keeps the focus on the gameplay
Get the ball in the net, soccer at it's simplest. This game is physics driven, using different cars as players, making it a fast-paced and exciting game with a basic underlying objective. Being easy to understand, just about anyone can get the hang of the game after a single play session.
Pro Simple controls
Whether you use a controller or keyboard and mouse, the controls are fairly simple. You are driving a car pushing a ball around, with forward, reverse, boost, power-slide and jump as your only real abilities to learn. The difficulty comes in learning to use them at the right times. Doing this will allow you to perform in-air and off the wall maneuvers, making for breath-taking and unexpected plays.
Pro Great for quick play sessions
Each game has a time limit of 5 minutes, paused only when a team scores to reset the ball to mid-field. By keeping each session short, the game works well for people wanting to play a quick game without getting drawn into a long play session.
Pro Customization of cars is creative and fun
There are quite a few cars to choose from, including DLC cars such as the Delorean from Back to the Future. After picking a car, you can customized it with countless possibilities. You can change the paint scheme, color, paint type (gloss/flat, etc.), wheels, boost color, hat, and antenna toppers. This allows you to create a car that truly matches your style.
Pro Moon-like physics give a delightful sense of exaggerated abilities
The physics in this game are slightly warped, making it seem like you're on the moon. This means that cars fly around if they collide or go up ramps, giving it a feel of superpowers.
Cons
Con Very linear
The first few levels are nice and somewhat open, as they allow for a little exploration, but then things start to feel extremely linear. The latter levels are extremely linear point A to point B affairs. There is a bit of sidetracking at times if you're going for all the collectibles, but there's rarely ever any need to stray off the path the game sets out for you.
Con There never seems like there's any urgency
The original Amnesia had an insanity system where you couldn't be in the dark too long, and had you scavenging for tinderboxes and lantern oil to stay sane. There was always the constant urgency of finding a light source. A Machine for Pigs completely removed this mechanic and, as a result, much of the tension of the original game is gone. You can take your time and casually stroll through dark areas without a care in the world.
Con No inventory results in easy and cumbersome puzzles
There is no inventory system at all, so whenever you need to use an object to complete a puzzle, you must manually carry it around the level and use it where needed. Not only is this highly inconvenient, but due to this limitation, puzzles are often extremely easy as they only involve one object. For the rare puzzle that involves several items, you will need to carry them one by one.
Con The last hour of the game drags on
The ending of the game is repetitive and filled with story padding.
Con Match making can be slow at times
It can take a while to find an opponent, especially if you're a higher tier player, causing the queues to be even longer.
Con Minimal in features
While there may be more modes added with DLC in the future, currently there are only three unique game modes. This might be off-putting for players looking for more variety.