When comparing Kerbal Space Program vs Grim Dawn, the Slant community recommends Kerbal Space Program for most people. In the question“What are the best indie games on Steam?” Kerbal Space Program is ranked 8th while Grim Dawn is ranked 37th. The most important reason people chose Kerbal Space Program is:
The physics engine does a reasonably accurate job of replicating the fundamentals behind both orbital dynamics and rocket design, so by going through the tutorials and experimenting, you're actually learning some real rocket science.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Teaches orbital dynamics & rocket design fundamentals in an accessible manner
The physics engine does a reasonably accurate job of replicating the fundamentals behind both orbital dynamics and rocket design, so by going through the tutorials and experimenting, you're actually learning some real rocket science.
Pro Tons of stuff to do
Build rockets, space planes, space stations, rovers, landers, probes. Explore planets, moons, capture asteroids, set up a communications network, colonize a planet, mine for resources and much more. It can even simulate our solar system.
Pro Huge modding scene
There's a plethora of mods available that can change every single aspect of the game.
Pro Excellent construction sandbox for building and launching rockets
KSP at its core is a rocket building and launching sandbox. When creating a rocket you can place engines, fuel cells, structural elements, and even parachutes, allowing you to build a rocket in any shape and size. The end result can even look like a giant doughnut, which might be difficult to get it into outer space. Even if you fail, the entirety of the process is really enjoyable.
Pro Motivates you to learn
Kerbal Space Program puts into perspective how amazing the advancement of the human race is. It inspires you to learn our history, how we got here, and what we can do proceed.
Pro In constant development
KSP is a shinning example of early release done right. The currently available game is fun to play, and the developers are constantly adding new major additions.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Some visuals are poorly done
While the rockets, buildings, and even the Kerbals look pretty good, the environments and particle effects are a bit lacking.
Con Steep learning curve
Kerbal Space Program is not really a pick up and play title. It can take hours just go grasp the basics and the game will keep throwing new concepts at you as you progress into space, even stuff like orbital dynamics. Because of this, it can easily take dozens of hours to truly master this game.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.