When comparing Super Meat Boy vs Thomas Was Alone, the Slant community recommends Thomas Was Alone for most people. In the question“What are the best singleplayer games on Steam?” Thomas Was Alone is ranked 63rd while Super Meat Boy is ranked 79th. The most important reason people chose Thomas Was Alone is:
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Specs
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Pros
Pro Play through iteration is fast
When you die, you spawn quickly to try again. Many games draw out the death, and have to reload. Super Meat Boy immediately re-spawns you so you waste no time.
Pro Forgivingly tight controls
The addition of a "run" button adds a lot of depth to levels, keeping the run-jump-repeat loop more interesting. The characters have acceleration as well, which demands finesse.
Pro Large number of levels
This is not a game you are going to complete in an afternoon. With 240 levels scattered across 7 worlds there is a lot to play in the game.
Pro Unique visual style
As is typical of Ed McMillen's games, it looks like nothing else out there. The art style is 2D based but heavily unique with a vector graphics cartoony look.
Pro Enjoyable professional narration
What really drives the well crafted story home is the wonderful narration done by British filmmaker, comedian, writer, actor, and presenter of radio and television, Danny Wallace. Not many indie small budget games receive the polish this game has in their voice acting, which really adds to the experience when playing the game.
Pro Great story
For what is a pretty simplistic looking game, Thomas Was Alone offers a truly great story that actually gets the player to care about what are basically squares and rectangles.
Pro Polished ethereal soundtrack
Haunting guitar strums mixed with beautiful piano chords and bits of chiptune creates a very fitting soundtrack that allows for an experience of polish not often found.
Pro SImple, peaceful gameplay
Gameplay is introduced at a relaxed rate, and is never frustrating or off-putting. It's not big on challenge, but does require some thinking. Everything is solvable, new techniques are introduced as they are needed for the story, and the whole thing just radiates relaxation and love.
Cons
Con Cut-scenes lack polish
Between the games gameplay are cut-scenes that fill the player in on the evolving story, sadly the artwork and polish for these cut-scenes shows quite a bit that this is an indie game made by two people as they are a bit unrefined.
Con Short
The gameplay only lasts about 3 or 4 hours.
Con Some puzzles can be difficult
Here an there are a few really tough puzzles in the game which can be frustrating, luckily they are few and far between as the gameplay does not tend to repeat itself too often.